Crescent Basketball League

League Conduct & Discipline

Unsportsmanlike Conduct

  • Unsportsmanlike conduct, including taunting, mocking, intentional humiliation, or behavior that disrupts the spirit of the league, may result in suspension or removal

Verbal Abuse & Disrespect

  • Verbal abuse, profanity, vulgar language, inappropriate gestures, or disrespect toward referees, opponents, teammates, or spectators is strictly prohibited

Physical Conduct

  • Any form of physical altercation, aggressive confrontation, or intentional attempt to injure another player will result in disciplinary action, including possible suspension or expulsion

Discrimination

  • Discriminatory remarks or conduct based on race, ethnicity, or background will not be tolerated and will be subject to immediate disciplinary review

Character & Representation

  • Players are expected to display good akhlaaq (character), comply with league officials' instructions, respect facility property, and represent the Muslim community with integrity and honor at all times

League Authority

  • The league reserves the right to suspend or remove any player whose behavior negatively impacts the safety, reputation, or environment of the league

Game Format & Structure

Team Composition

  • Each game is played between two teams of five (5) players on the court
  • A minimum of four (4) players is required to start a game

Game Duration

  • Games consist of four (4) quarters of 10 minutes each
  • Running clock for the first three quarters; stopped clock in the fourth quarter for the final 2 minutes
  • Two-minute break between quarters; five-minute halftime break between the second and third quarters

Officials Authority

  • Officials, scorekeepers, or supervisors may stop or forfeit a game for reasons including participant safety or gross misconduct

Tip-off & Restarts

Opening Tip-off

  • Each game begins with a jump ball (tip-off) at center court between one player from each team
  • The team that wins the tip-off gains possession to start the first quarter
  • Alternating possession arrow is used for all subsequent jump-ball situations

Out of Bounds

  • The ball is out of bounds when it crosses the sideline or baseline, or when a player in possession steps on or over the boundary line
  • The opposing team inbounds the ball from the nearest sideline or baseline spot

Inbound Plays

  • The inbounder has five (5) seconds to pass the ball inbounds
  • Defenders must give reasonable space on inbound plays; no reaching over the boundary line

Scoring Rules

Point Values

  • Field goal inside the three-point arc: 2 points
  • Field goal beyond the three-point arc: 3 points
  • Free throw: 1 point

Mercy Rule

  • If a team leads by 30 or more points with 2 minutes remaining in the fourth quarter, the game will be called

Fouls & Violations

Personal Fouls

  • Illegal physical contact including hitting, pushing, charging, blocking, or holding is a personal foul
  • A player who commits five (5) personal fouls in a game is fouled out and must leave the court for the remainder of the game
  • Flagrant fouls (excessive or violent contact) result in two free throws and possession, plus possible ejection

Technical Fouls

  • Technical fouls are assessed for unsportsmanlike conduct, arguing with officials, or delay of game
  • Each technical foul results in two free throws for the opposing team plus possession
  • Two technical fouls in a single game result in automatic ejection

Team Fouls & Bonus

  • After a team commits five (5) team fouls in a quarter, the opposing team shoots one-and-one free throws on all subsequent fouls
  • After seven (7) team fouls in a quarter, all subsequent non-shooting fouls result in two free throws

Violations

  • Traveling: moving with the ball without dribbling — results in turnover
  • Double dribble: dribbling with both hands or picking up the dribble and dribbling again — results in turnover
  • Three seconds: offensive player may not remain in the paint for more than three consecutive seconds — results in turnover
  • Goaltending: a player may not interfere with the ball on its downward arc toward the basket — results in automatic bucket for the offense

Substitutions

Substitution Procedure

  • Substitutions may only occur during a dead ball or stoppage in play
  • The substituting player must check in at the scorer's table and wait for the official to wave them onto the court
  • Illegal substitutions result in a technical foul

Free Throws

Procedure

  • The shooter must stand behind the free-throw line and attempt the shot within ten (10) seconds
  • All other players must remain outside the three-second lane until the ball is released
  • Lane violations by the defense: if the shot is missed, it is retaken. If made, the basket counts

When Awarded

  • Free throws are awarded when a player is fouled in the act of shooting
  • Two free throws for a foul on a two-point attempt; three for a three-point attempt
  • If the shot is made despite the foul, one additional free throw is awarded

Discipline & Ejections

Warning

  • A verbal warning may be issued by the official before a technical foul for minor infractions
  • Warnings do not carry a direct penalty but are recorded

Ejection

  • Issued for flagrant fouls, violent conduct, or two technical fouls in the same game
  • The ejected player must leave the court area immediately
  • Ejected players may be subject to additional suspension at the league's discretion

Team & Season Discipline

  • If a team is reduced below the minimum roster due to ejections or fouls, the game is forfeited
  • A player who accumulates three (3) or more ejections across the season may be suspended or removed from the league

Overtime

Overtime Period

  • If the game is tied at the end of regulation, a five-minute overtime period is played
  • The stopped-clock rule applies throughout overtime
  • Additional overtime periods are played if the game remains tied

Playoffs

Qualification

  • Top 4 teams qualify for playoffs based on regular-season standings
  • Teams below 4th place do not qualify for playoffs

Bracket Structure

  • Semi-finals: 1st seed vs 4th seed, 2nd seed vs 3rd seed
  • Finals: Winner of Semi-Final 1 vs Winner of Semi-Final 2

Tied Playoff Games

  • Tied playoff games go to overtime periods until a winner is determined — no ties allowed in playoffs

League Roles

Team Captain

  • Responsible for team communication, player conduct, and pre-game tip-off representation
  • Serves as the primary point of contact between the team and league officials

Referee

  • Sole authority on game decisions, safety, and timing
  • Has final say on all matters of play during the game

Scorekeeper

  • Tracks points, assists, fouls, rebounds, and blocks during the game
  • Records game events in real-time to the league system

League Admin

  • Oversees league operations, scheduling, and disputes
  • Maintains standings, statistics, and overall league integrity

League Governance

Rule Amendments

  • League administrators may revise rules during the season and will notify teams of changes
  • Teams may be reassigned to maintain balanced competition

Registration Deadlines

  • Free Agents will not be allowed to join a team in the current season after Week 4 games of the current season have been played
  • Trades for the current season will not be allowed after Week 4 games of the current season have been played

Payment Requirements

  • Players who have paid the initial $75 installment must complete the remaining $75 balance before participating in Week 3 games
  • Any player who has not completed the full $150 payment prior to their Week 3 game will be ineligible to participate in further games until payment is made

Full Rulebook

Download the complete rulebook for detailed regulations and guidelines.